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Nectar Vector is a competitive, non-violent game about pollinating flowers with an aesthetic inspired by psychedelic rock.

It's a fast-paced local multiplayer game of risk and reward for 2-4 players. Race to collect flowers and bring them back to your home flower, filling it with pollen. Should you drink the nectar of your flowers to activate a Flower Power, or can you outmaneuver your opponent and deliver the full daisy chain for maximum pollen? Whoever wins, just remember to love each other.

Nectar Vector is being made by Seth Rosen, Rachel Sala of Salad Monster (twitterwebsite), Gordon McGladdery of A Shell In The Pit (website), and Chris Maire (twitter). Seth is doing the design and some of the programming, Rachel is doing the art and animation, Gordon/A Shell In The Pit is doing the sound and music, and Chris is doing the rest of the programming.

Nectar Vector is… coming soon.

Screenshots from the latest build:

 

Footage from a full match at the end of 2017:

 

Footage from the original prototype: